가상 평면 기법을 이용한 3차원 기하 정보 획득 알고리즘

  • 박상범
  • 이찬호
  • 오종규
  • 이상훈
  • 한영준
  • 외 1명
Citations

SCOPUS

0

초록

This paper presents an algorithm to acquire 3D geometric information using a virtual plane method. The method to measure 3D information on the plane is easy, because it’s not concerning value on the z-axis. A plane can be made by arbitrary three points in the 3D space, so the algorithm is able to make a number of virtual planes from feature points on the target object. In this case, these geometric relations between the origin of each virtual plane and the origin of the target object coordinates should be expressed as known homogeneous matrices. To include this idea, the algorithm could induce simple matrix formula which is only concerning unknown geometric relation between the origin of target object and the origin of camera coordinates. Therefore, it’s more fast and simple than other methods. For achieving the proposed method, a regular pin-hole camera model and a perspective projection matrix which is defined by a geometric relation between each coordinate system is used. In the final part of this paper, we demonstrate the techniques for a variety of applications, including measurements in industrial parts and known patches images.

키워드

3D geometryvirtual plane3D reconstructionpin-hole camera modelsingle-view camera3D geometryvirtual plane3D reconstructionpin-hole camera modelsingle-view camera
제목
가상 평면 기법을 이용한 3차원 기하 정보 획득 알고리즘
저자
박상범이찬호오종규이상훈한영준한헌수
발행일
2009-11
저널명
제어.로봇.시스템학회 논문지
15
11
페이지
1080 ~ 1087