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온라인 게임 내 캐릭터의 정서구조 연구
- 박이슬;
- 박준형;
- 고일주
초록
Online games, by a massive influx of many players, it has diverse situations in which emotion is generated. Emotion plays an important role that helps players to interact and immerse in game. In the previous games, simple structures are used to express emotion. By increasing the user's needs of emotion in the game, it is necessary to structure a various type of emotion. In this paper, the game components were classified as background, object, and character in order to analyze emotion structurally in game. We defined how to use the rule of emotion, and applied to League of legend, Cyphers and World of Warcraft which belong to the AOS genre. The AOS game is well-suited for analyzing emotion structure, because a various emotional changes and situations can arise in the game. Through this paper, it was discovered similarities emotion to be used in online games. It is expected to generalize the emotion in the game by analyzing the emotional structure of more games in future.
키워드
- 제목
- 온라인 게임 내 캐릭터의 정서구조 연구
- 제목 (타언어)
- A study on Emotion Structure of Online Game Character
- 저자
- 박이슬; 박준형; 고일주
- 발행일
- 2016-09
- 저널명
- (사)디지털산업정보학회 논문지
- 권
- 12
- 호
- 3
- 페이지
- 167 ~ 179