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Dynamic projection mapping system for an augmented character in performing art
- Kim, S.;
- Kim, J.;
- Jo, H.;
- Choi, B.;
- Im, J.;
- ... Sung, J.
초록
We designed dynamic projection mapping system for augmented character in performing art. Motion data collection in coordinate space should be acquired to track shape and movement of a character and project on the character in real time. Also, interactive and three-dimensional contents need to be identical precisely to the character. Previous studies have shown augmented character with shape recognition technology using infrared cameras/Kinect. In this study, we present dynamic projection mapping system process using Microsoft's Kinect sensor and Game engine, Unity3D for projection mapping on real character with interactive and three dimensional contents. Copyright is held by the author / owner(s).
- 제목
- Dynamic projection mapping system for an augmented character in performing art
- 저자
- Kim, S.; Kim, J.; Jo, H.; Choi, B.; Im, J.; Sung, J.
- 발행일
- 2012
- 학회명
- SIGGRAPH Asia 2012 Posters, SA 2012
- 개최지
- Singapore
- 학회 개최일
- 2012-11-28 ~ 2012-12-01