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Human-centered modeling for style-based adaptive games
- Wong, Chee-onn;
- Kim, Jongin;
- Han, Eunjung;
- Jung, Keechul
Citations
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6Citations
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13초록
This letter proposes a categorization matrix to analyze the playing style of a computer game player for a shooting game genre. Our aim is to use human-centered modeling as a strategy for adaptive games based on entertainment measure to evaluate the playing experience. We utilized a self-organizing map (SOM) to cluster the player's style with the data obtained while playing the game. We further argued that style-based adaptation contributes to higher enjoyment, and this is reflected in our experiment using a supervised multilayered perceptron (MLP) network.
키워드
Player modeling; Categorization matrix; Adaptive games; Human-centered modeling; Data clustering
- 제목
- Human-centered modeling for style-based adaptive games
- 저자
- Wong, Chee-onn; Kim, Jongin; Han, Eunjung; Jung, Keechul
- 발행일
- 2009-04
- 유형
- Article
- 권
- 10
- 호
- 4
- 페이지
- 530 ~ 534
- 출판사
- ZHEJIANG UNIV
- 발행국가
- 중국
- 분량
- 5 페이지
- ISSN
- E 1862-1775
P 1673-565X