동양사상의 기론적 사유에 근거한 인터렉티브 미디어 아트의 이해

초록

Current interactive media art frees itself from singular meaning of art and univocal communication way, and it becomes to combine various characters with materials in artwork. Audience with passive attitude has been changed into active participants through new ways of communication and plurivocal messages, and endless interaction between audience and artwork transforms art into sensuous and vivid living creatures. To understand these new phenomena in interactive art, new aesthetic consideration has been attempted, and sometimes the first step of it has been found in a buddhistic horizontal outlook on the world and Taoism, especially in a thinking of post-structuralism. However, as a matter of fact, it's difficult to find out concrete examples of discussion based on such oriental values. Therefore, in this paper, I tried to discuss interactive art with oriental terms and thought for better understanding of media art which has been weaving with uncertainty principles and contingency. And the purpose of this study is to provide opportunity that we can understand aesthetic meanings of interactive art on a new way through oriental traditional aesthetic matrix.

키워드

인터렉티브 미디어 아트; 동양사상; Interactive media art; orientalism
제목
동양사상의 기론적 사유에 근거한 인터렉티브 미디어 아트의 이해
저자
김재영; 성정환
발행일
2008
저널명
기초조형학연구
권
9
호
5
페이지
108 ~ 116