3D posture representation using meshless parameterization with cylindrical virtual boundary

초록

3D data is getting popular which offers more details and accurate information for posture recognition. However, it leads to computational hurdles and is not suitable for real time application. Therefore, we introduce a dimension reduction method using meshless parameterization with cylindrical virtual boundary for 3D posture representation. The meshless parameterization is based on convex combination approach which has good properties, such as fast computation and one-to-one mapping characteristic. This method depends on the number of boundary points. However, 3D posture reconstruction using silhouettes extraction from multiple cameras had resulted various number of boundary points. Therefore, a cylindrical virtual boundary points is introduced to overcome the inconsistency of 3D reconstruction boundary points. The proposed method generates five slices of 2D parametric appearance to represent a 3D posture for recognition purpose. © Springer-Verlag Berlin Heidelberg 2007.

제목
3D posture representation using meshless parameterization with cylindrical virtual boundary
저자
Lee, Y.; Jung, K.
발행일
2007
학회명
2nd IEEE Pacific Rim Symposium on Video and Image Technology, PSIVT 2007
개최지
Santiago
학회 개최일
2007-12-17 ~ 2007-12-19